Chimera
From Physical Programming
//chimera: written during processing class
void setup() {
size(1000, 1000); noStroke(); background(0); fill(0, 102, 153, 204); smooth();
}
void draw() { }
void mousePressed() {
fill(mouseX, mouseY, mouseY, mouseX); ellipse(mouseX, mouseY, mouseX, mouseY);
}

