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Seeeduino

From Physical Programming

Has been given an extra week before the final presentation, I wanted to develop further and learn more about Arduino and Arduino compatible product. My Seeeduino ver. 1.1 just arrived and I can't wait to play around with it. I also got more toys to play with as well, including Ultra-Sonic Distance Sensor, Tilt switch, Potentionometer, PIR Motion Sensor, Smoke sensor, Wii-like Accelerometer, and etc. Most of the sensors I bought required more knowledge and skills, to be able to use them, so I left those aside for now and just playing with what I've used before and trying to added some more in one at a time. This is what I came up with.

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The Seeeduino Ver. 1.1 and a mini-breadboard look like a mess but kinda cute.

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Using Jumper Wires are a lot easier when I want to connect from the Seeeduino pins to the breadboard. Unlike Boarduino, I can't just plug the Seeeduino onto the breadboard, which makes it more difficult to connect the LEDs, but I kinda like the chaos caused by different colour of wires.

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My goal is to use potentionometer to controls the speed and intensity of the LEDs blinking, a push switch to activate the toggle loop and using tilt switch and mercury switch to control to direction.

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I point the LDR Light Sensor to one of the LED to be able to use the sensor effectively by getting the maximum input.

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I got the LEDs to emit some light.

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Also learned from the internet that sanded the top of the LEDs down would make them more diffused.

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This is to show a bit of a code that I haven't finish yet but all the components I added in seem to work fine. I'm looking forward to develop it further and put the whole thing into application some other time.